Designing the Mobile User Exp. Review: Part 6

6 Mobile User Interface Design Patterns

6.1 About User Interface Patterns
User interface design patterns are generally identified and articulated by design experts. They can then be used by less experienced designers or by designers wishing to create a consistency in user experience.

6.1.1 Mobilization
Using a Device Hierarchy

Screen Shot 2013-09-29 at 7.07.18 AM

6.1.3 Corporate Patterns (Library)
Learnability and the overall suffered, as many or even most users use multiple modules.

6.2 Screen Design
a. List-based Layout
b. Table-based Layout
c. Location Selection
Screen Shot 2013-09-29 at 6.55.12 AM
d. Returned Results
Screen Shot 2013-09-29 at 6.57.00 AM

e. Menus
Screen Shot 2013-09-29 at 6.58.19 AM

f. Tab Navigation
g. Breadcrumbs
Screen Shot 2013-09-29 at 6.58.47 AM

6.3 Application Navigation
a. List Navigation
b. Game Navigation
Screen Shot 2013-09-29 at 6.59.35 AM
c. Alphabetic Listings – Short
d. Alphabetic Listings – Long
e. Softkey and Button Management

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s